domains / families / software-engineering / web-games
Web browser game development. Framework selection (Phaser, PixiJS, Kaplay, Canvas/WebGL, Three.js, Babylon.js), hybrid DOM+canvas, WebGPU, optimization, PWA, audio unlock. Use when building HTML5/WebGL/WebGPU games or choosing a browser runtime.
| Repository | Path |
|---|---|
| sickn33/agentic-awesome-skills | plugins/agentic-awesome-skills-claude/skills/game-development/web-games/SKILL.md |