domains / families / software-engineering / scene
scene
separate
Manage Unity scenes
When to use
- Opening or saving scenes
- Loading additively
- Switching active scene
- Querying scene contents
- Creating new scenes
- Unloading additive scenes
- Capturing Game View screenshots
- Searching objects by name, tag, or component
When not to use
- Deleting scene files
- Renaming scene files
- Listing all scene assets
- Detailed hierarchy tree description
- Scene statistics summarization
- Single Game Camera off-screen rendering
Skill page
Source