domains / families / software-engineering / postprocess
postprocess
separate
Configure modern SRP post-processing on URP/HDRP
When to use
- Setting up post-processing
- Adding effects to a VolumeProfile
- Tuning URP/HDRP scene look
- Configuring Bloom
- Configuring Depth Of Field
- Configuring Tonemapping
- Configuring Vignette
- Configuring Color Adjustments
When not to use
- PPv2 / com.unity.postprocessing
- General Volume container/profile management
Skill page
Source