domains / families / software-engineering / light
light
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Create and configure Unity lights
When to use
- Adding or tuning lights
- Setting up scene lighting
- Batch-enabling/disabling lights
- Creating new light GameObjects
- Configuring light properties
- Adding Light Probe Groups
- Creating Reflection Probes
- Inspecting Lightmap baking settings
When not to use
- Deleting lights
- PlayMode operations
- Reload operations
- High-risk operations
Skill page
Source