domains / families / software-engineering / decal
decal
separate
Create and configure URP Decal Projectors
When to use
- Adding decals in URP
- Configuring a Decal Projector
- Enabling the Decal Renderer Feature
- Inspecting Decal Projector state
- Batch editing Decal Projectors
- Deleting Decal Projector GameObjects
When not to use
- HDRP decal APIs
- General renderer feature management
Skill page
Source