domains / families / software-engineering / cleaner
cleaner
separate
Clean up and audit a Unity project
When to use
- Reducing project bloat
- Hunting duplicate or orphaned assets
- Auditing before a release
- Finding unused assets
- Finding duplicate files
- Finding missing references
- Deleting assets with confirmation
- Fixing missing scripts
When not to use
- Deleting assets without confirmation
- Project validation
- Using non-existent skills like cleaner_delete or cleaner_scan
Skill page
Source