domains / families / software-engineering / cinemachine
cinemachine
separate
Set up Cinemachine Virtual Cameras
When to use
- Creating or tuning Cinemachine cameras
- Configuring follow/look-at/noise
- Building cinematic camera behavior
- Setting VCam properties
- Switching pipeline components
- Configuring lens settings
When not to use
- Basic Game Camera operations
- Scene View camera
- Camera animation sequences
Skill page
Source