domains / families / software-engineering / camera
camera
separate
Control Unity Scene View and Game cameras
When to use
- Framing the Scene View
- Creating or adjusting cameras
- Tweaking FOV or clipping planes
- Scene View camera transform
- Game Camera properties
- Camera screenshots
- Culling mask configuration
- Orthographic toggle
When not to use
- Cinemachine virtual cameras
- Deleting cameras
- PlayMode operations
- Reload operations
- High-risk operations
Skill page
Source