domains / families / software-engineering / unity-pipeline

unity-pipeline

separate

Drives a running Unity Editor or dev Player through the unity-pipeline package — recompile, run tests, run C# scripts, method-reload code at runtime and audit the project. Use when an agent must control a live Unity instance or automate its tests.

When to use

When not to use

Skill page

Source

RepositoryPath
Unity-Technologies/skillsskills/unity-pipeline/SKILL.md