domains / families / software-engineering / unity-animation
Drive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.
| Repository | Path |
|---|---|
| gamedev-skills/awesome-gamedev-agent-skills | skills/unity/unity-animation/SKILL.md |