domains / families / software-engineering / add-mouse-driven-orbit

add-mouse-driven-orbit

separate

Add restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations. Use for passive cinematic 3D heroes, pointer-responsive scenes, organic model parallax, and interactive depth where OrbitControls would feel like a product viewer.

When to use

When not to use

Skill page

Source

RepositoryPath
MengTo/Skillsagent-skills/web-design/add-mouse-driven-orbit/SKILL.md