domains / families / software-engineering / add-mouse-driven-orbit
Add restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations. Use for passive cinematic 3D heroes, pointer-responsive scenes, organic model parallax, and interactive depth where OrbitControls would feel like a product viewer.
| Repository | Path |
|---|---|
| MengTo/Skills | agent-skills/web-design/add-mouse-driven-orbit/SKILL.md |