domains / families / software-engineering / makepad-animation
makepad-animation
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CRITICAL: Use for Makepad animation system. Triggers on: makepad animation, makepad animator, makepad hover, makepad state, makepad transition, "from: { all: Forward", makepad pressed, makepad 动画, makepad 状态, makepad 过渡, makepad 悬停效果
When to use
- You need to build or debug animations, transitions, hover states, or animator timelines in Makepad.
- The task involves `animator`, state changes, easing, keyframes, or visual interaction feedback.
- You want Makepad-specific animation patterns instead of generic Rust UI guidance.
When not to use
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
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