domains / families / software-engineering / realitykit

realitykit

separate

Build iOS augmented reality and 3D experiences with RealityKit and ARKit. Use when adding RealityView content, loading entities or USDZ models, anchoring objects to planes or world positions, distinguishing entity hit tests from ARKit real-world raycasts, handling AR camera availability, world tracking, scene updates, or RealityKit entity gestures and interactions.

When to use

Skill page

Source

RepositoryPath
dpearson2699/swift-ios-skillsskills/realitykit/SKILL.md