domains / families / software-engineering / godot-ui-control
Build Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.
| Repository | Path |
|---|---|
| gamedev-skills/awesome-gamedev-agent-skills | skills/godot/godot-ui-control/SKILL.md |