domains / families / software-engineering / godot-resources
Design data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.
| Repository | Path |
|---|---|
| gamedev-skills/awesome-gamedev-agent-skills | skills/godot/godot-resources/SKILL.md |