domains / families / software-engineering / godot-2d-movement
Implement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.
| Repository | Path |
|---|---|
| gamedev-skills/awesome-gamedev-agent-skills | skills/godot/godot-2d-movement/SKILL.md |