domains / families / software-engineering / game-jam
Plan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time. Use for a game jam (Ludum Dare, GMTK Jam, Global Game Jam), a 48-hour or weekend build, or scoping and submitting a jam entry.
| Repository | Path |
|---|---|
| gamedev-skills/awesome-gamedev-agent-skills | skills/workflows/game-jam/SKILL.md |