domains / families / software-engineering / build-game-inventory
Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, stack rules, equipment slots, atomic swaps, save migration, and no-loss regression testing.
| Repository | Path |
|---|---|
| MengTo/Skills | agent-skills/game-development/build-game-inventory/SKILL.md |