domains / families / software-engineering / scenario-godot-ui

scenario-godot-ui

separate

Use when building or fixing game UI in Godot 4.7: main menu, settings screen, HUD (health bar, ammo, minimap frame), Control layout, containers, anchors, themes in code, 'UI scales wrong on phones', 'text too small on 4K', notch or safe area, stretch mode and aspect, gamepad or keyboard menu navigation, focus lost, input rebinding screen, localization (CSV, PO, tr_n plurals, Arabic RTL, CJK fonts, pseudolocalization), screen reader accessibility, UI scale slider, or clicks not reaching the game.

When to use

Skill page

Source

RepositoryPath
scenario-labs/skillsskills/game-engines/godot/scenario-godot-ui/SKILL.md