domains / families / software-engineering / scenario-godot-pipeline-automation

scenario-godot-pipeline-automation

separate

Use when Godot 4.7 work must run without a mouse or at scale: batch import of hundreds of GLB props or an AI image-to-3D art drop, naming rules, import presets and post-import scripts, editor plugins, EditorScript and @tool, EditorImportPlugin, GUT or gdUnit4 tests in CI, a GitHub Actions export workflow, GDExtension basics, or a Godot MCP server; also when --import is slow, textures stay uncompressed, tests pass locally but CI fails, or an export ships test folders.

When to use

When not to use

Skill page

Source

RepositoryPath
scenario-labs/skillsskills/game-engines/godot/scenario-godot-pipeline-automation/SKILL.md