domains / families / software-engineering / build-game-camera-controls

build-game-camera-controls

separate

Implement or tune Three.js game cameras. Use for isometric framing, follow behavior, orbit/zoom limits, occlusion, lock-on, camera shake, touch camera controls, and camera regression tests.

When to use

Skill page

Source

RepositoryPath
MengTo/Skillsagent-skills/game-development/build-game-camera-controls/SKILL.md