domains / families / software-engineering / build-game-camera-controls
Implement or tune Three.js game cameras. Use for isometric framing, follow behavior, orbit/zoom limits, occlusion, lock-on, camera shake, touch camera controls, and camera regression tests.
| Repository | Path |
|---|---|
| MengTo/Skills | agent-skills/game-development/build-game-camera-controls/SKILL.md |