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threejs-postprocessing
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Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
When to use
- You need screen-space visual effects in a Three.js render pipeline.
- The task involves `EffectComposer`, bloom, depth of field, color grading, blur, or custom passes.
- You are enhancing the final rendered image rather than base scene setup alone.
When not to use
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
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