domains / families / software-engineering / threejs-lighting
threejs-lighting
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Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
When to use
- You need to add or tune lighting in a Three.js scene.
- The task involves light types, shadows, environment lighting, or lighting performance tradeoffs.
- You want to improve scene readability, realism, or mood through Three.js lighting setup.
When not to use
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
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