domains / families / research / siggraph-reproducibility
Use when building the reproducibility story for a SIGGRAPH / TOG paper, covering deterministic result regeneration, scene/mesh/weight provenance, hardware and timing disclosure, floating-point and GPU non-determinism, and a code/data release that a reader or a Graphics Replicability Stamp volunteer can actually run.
| Repository | Path |
|---|---|
| brycewang-stanford/Awesome-Journal-Skills | SIGGRAPH-Skills/skills/siggraph-reproducibility/SKILL.md |