domains / families / media / scenario-blender-geometry-nodes

scenario-blender-geometry-nodes

separate

Use when building or debugging Geometry Nodes, headless or live: procedural modeling, scattering objects on a surface, arrays along a curve, repeat or for-each loops, simulation zones, 5.2 physics (cloth, colliders, forces, effectors), closures, bundles, matrices, node-group assets with gizmos. Also when a GN script links nothing, shows red links, ignores modifier inputs, loses instances in a bounding box, or a simulation resets or jumps.

When to use

When not to use

Skill page

Source

RepositoryPath
scenario-labs/skillsskills/dcc/blender/scenario-blender-geometry-nodes/SKILL.md