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jetson-video-pipeline
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Use when planning, executing, and independently validating Jetson Video Codec SDK or PyNvVideoCodec encode/decode, transcode, segmentation, container decode, AV1, or concise acceptance workflows.
When to use
- Build and run direct NVIDIA sample commands, then prove each consumer used the exact bytes produced by the preceding stage. This skill owns codec workflow and evidence policy; it does not own environment installation or product-support cla…
When not to use
- Codec work does not prove capture, transport, inference, display, quality, or
- API fields and inventory are not operation proof or product support.
- Container demux is allowed only inside an authenticated released NVIDIA
- Apply every deterministic acceptance check in the references.
- Codec/API capability and benchmark results do not prove buffer
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