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dithered
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Dot-pattern rendering technique that simulates shades with a limited palette for nostalgic, retro, high-contrast visuals.
When to use
- dot-pattern rendering
- simulating shades with limited palette
- nostalgic retro visuals
- high-contrast artistic styles
- design-system guideline authoring
- component-level rules
- accessibility requirements
- QA checklist generation
When not to use
- low contrast text
- inconsistent spacing rhythm
- decorative motion without purpose
- ambiguous labels
- inaccessible hit areas
Skill page
Source