domains / families / design / animation-principles

animation-principles

separate

Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use `motion-system` (design-systems); for a full interaction spec use `micro-interaction-spec`.

When to use

When not to use

Skill page

Source

RepositoryPath
Owl-Listener/designer-skillsinteraction-design/skills/animation-principles/SKILL.md