domains / families / design / scenario-blender-rigging

scenario-blender-rigging

separate

Use when rigging a character, creature or prop in Blender through Python: "rig this character", Rigify metarig fitting or generation errors, automatic weights or "Bone Heat Weighting failed", weight painting fixes, clothes that do not follow, IK/FK switch, foot roll, twist bones, drivers and custom properties, corrective shape keys, a stylized face rig, ARKit 52 blend shapes or viseme shape keys for face capture, lip sync or a game engine, a mechanical or hard-surface rig, or testing how a rig deforms.

When to use

Skill page

Source

RepositoryPath
scenario-labs/skillsskills/dcc/blender/scenario-blender-rigging/SKILL.md